Number 5 Puzzle Quest (DS)
So stuff happened, by computer got flattened, and I got distracted form posting (that never happens). But I’m going to finish this list damn it.
Number 5 is Puzzle Quest for the DS. I’m sure this game is great on the computer and console too, but I got it for the DS for $1, so that’s why I’m reviewing it for the DS.
This game is a puzzle game, and an RPG. I really like puzzle games, and really like RPGs. Therefore, I’m liking this game. The puzzle element is that when you enter battle it goes into a Bejeweled like battle, where you match same color runes, coins, purple stars (exp), or skulls (damage). Depending on your class, and your mount, you can cast spells, or other effects based on the color runes. Damage your opponent to 0 HP and you win. Simple enough.
The RPG element is you level up getting new spells based on your class. You also purchase/find different equipment to increase stats or give you new spells, as well as find mounts which increase your ability, as well as a party which can add a bonus based on certain conditions. Finally you can have forts where you collect gold after a period of time.
There are a wide variety of enemies and strategies. I didn’t find the game hard, but you may die a few times because of the randomness of drops. You’ll also win battles because of this randomness. The enemies have different abilities, that make a spider fight different then an elf, then a two-headed ogre, then a harpy, then a lich. There is not one universal strategy, and classes will have their bad match-ups, but this can be overcome with different equipment.
As for other game play, the text and story is kept short. I found this a good thing, because I wasn’t looking for a traditional RPG when playing this game, and the story element would have hurt the game. You get to explore a world map, and fight random battles based on creatures on the road and missions. This is the one gripe of the game I had. Sometimes I needed to simply get from Point A to Point B, but there were so many small enemies in my way. They were not going to offer any challenge, but you still had to face them.
This game also had several other good RPG elements. You could make your own weapons by combining material. And the best ability of them all was you could lean enemy spells. All enemy spells. You got to be a blue mage for free. After defeating an enemy five time you could go solve a puzzle to capture it, and then in your fort (guess what) go solve a puzzle to get the spell. I know not much variety, but it’s a puzzle game.
Finally I have to comment on the controls and DS. This game works great on the DS. The touch screen is wonderful. I noticed the graphics when sketchy sometimes, but it was only for a few seconds, and always corrected itself. I would guess the controls on the computer is just a good (mouse) and the console versions might be hurting a bit less because of having a control stick. I doubt either of them would hurt the game play.
Overall Puzzle Quest is a good puzzle game that add in the right RPG elements to make it a good game. You have a reason to push forward to the end. It’s more customizable then most RPG, which is a good statement for Puzzle Quest but bad for RPG. What it lacks in the story line it more then makes up for in everything else. It was really worth my $1, and much more.




